
about me.
Yashwanth Munukoti is a Creative Technologist and multi-disciplinary Designer with expertise in AI-based platform development, extended reality, game development, and interactive media.
Yash thrives on emerging technologies. His research and experience primarily focus on but are not limited to AI automation pipelines, LLMs, 3D design technologies, interaction design, and mixed reality. He approaches these challenges using his skills in design, real-time engines, and programming complemented by his domain expertise in computer vision and AI.
experience.
design technologist | cove.tool
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Led product development for cove.tool’s AI products and features. Headed design and research of machine learning pipelines specifically around LLM and RAG, for the release of a web-based architectural simulation platform- vitras.ai. -
Experience with leading product lifecycle from conception to deployment, including scoping, prototyping, user testing, product release, and -
ongoing feature integration and maintenance for multiple products within cove.tool.
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solutions architect | worldbuildr
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Led Unity Development, integrating Unity cloud services to the Worlbuildr pipeline for enhanced digital twin functionalities.
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Engineered 3D asset optimization pipelines using Pixyz solutions for seamless asset migration and real-time 3D
data streaming. Additionally, created add-ons and plugins for BIM platforms and native modeling applications to optimize
and prepare 3D assets for cloud transfer.
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March'23 - Present
March'23 - Present
education.
Masters of Science in Architecture Technologies | SciArc, Los Angeles
Bachelors of Architecture | Anna University, Chennai



